Building Better Games: The Builder Pattern in Unity (C#)

IT Sharky
3 min readMar 1, 2024

Creating complex objects with intricate configurations is a common task in game development. From enemies with varying stats and abilities to customizable player characters, managing these complexities can quickly lead to verbose and error-prone code. This is where the Builder Pattern steps in, offering a structured and efficient approach to object creation.

Builder pattern

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